
You can now modify the body parts of several different models. Fixed an issue with transitioning between two colors. Preset values for the rotation wheels (90, 180, -90). You can now change the ground texture to be anything you want. Your background image can now be a skybox. Two different settings for the visibility of objects/whether to show them in the timeline. Better and less confusing interface for keyframe editing. Lights can now be locked to body parts correctly. Better block selection, filter for a specific block. Preview window for the library where you can see the rotation point clearer. New and customizable list for the library. Spruce, Birch and Jungle planks, Iron bars, Glass panes, Enchantment table, Cauldron, Sandstone stairs, Emerald ore, Block of emerald, Spruce wood stairs, Birch wood stairs, Jungle wood stairs. Interactive 3D controls for positioning/rotating body parts/objects. Increased performance when viewing animation. New and better timeline system: Create multiple instances of a single character/object. Fixed a glitch with the scrollbars when loading a new file. Unchecking the "Visible" checkbox of a character/object now only hides it from the timeline. Slightly changed file format to account for the above changes. Added a tempo modifier in the camera timeline. Added a overlay value for characters/objects. Added automatic walking generation (Right click on a keyframe). Added a "Skins" folder with skins for all the different models. Skeleton, Creeper, Spider, Enderman, Slime, Ghast, Zombie Pigman, Chicken, Cow, Mooshroom, Pig, Sheep, Squid, Villager, Ocelot, Wolf, Iron Golem and Snowman/Golem. Fixed rounding error with X,Y,Z rotation. Fixed a glitch where the vertical scrollbar didn't work after loading an animation. #MINE IMATOR ARMOR UPDATE#
Fixed a glitch where lights would not update correctly. Fixed a glitch where users were unable to load. Fixed infinite loop when locking to an already connected item. Added the marker's position in MM:SS:MSEC in the bottom-left corner. Added a warning when exporting unsaved work as. Added a "Animations" folder with Disco.mani. Updated grass, tall grass and leaves texture. Added some schematics into the Schematic folder, check them out!. Fixed a glitch where the camera wouldn't move when exporting as.