blueskyasebo.blogg.se

Mine imator armor
Mine imator armor









  • You can now modify the body parts of several different models.
  • Fixed an issue with transitioning between two colors.
  • Preset values for the rotation wheels (90, 180, -90).
  • You can now change the ground texture to be anything you want.
  • Your background image can now be a skybox.
  • Two different settings for the visibility of objects/whether to show them in the timeline.
  • Better and less confusing interface for keyframe editing.
  • Lights can now be locked to body parts correctly.
  • Better block selection, filter for a specific block.
  • Preview window for the library where you can see the rotation point clearer.
  • New and customizable list for the library.
  • Spruce, Birch and Jungle planks, Iron bars, Glass panes, Enchantment table, Cauldron, Sandstone stairs, Emerald ore, Block of emerald, Spruce wood stairs, Birch wood stairs, Jungle wood stairs.
  • Interactive 3D controls for positioning/rotating body parts/objects.
  • Increased performance when viewing animation.
  • New and better timeline system: Create multiple instances of a single character/object.
  • Fixed a glitch with the scrollbars when loading a new file.
  • Unchecking the "Visible" checkbox of a character/object now only hides it from the timeline.
  • Slightly changed file format to account for the above changes.
  • Added a tempo modifier in the camera timeline.
  • Added a overlay value for characters/objects.
  • Added automatic walking generation (Right click on a keyframe).
  • Added a "Skins" folder with skins for all the different models.
  • Skeleton, Creeper, Spider, Enderman, Slime, Ghast, Zombie Pigman, Chicken, Cow, Mooshroom, Pig, Sheep, Squid, Villager, Ocelot, Wolf, Iron Golem and Snowman/Golem.
  • Fixed rounding error with X,Y,Z rotation.
  • Fixed a glitch where the vertical scrollbar didn't work after loading an animation.
  • #MINE IMATOR ARMOR UPDATE#

  • Fixed a glitch where lights would not update correctly.
  • Fixed a glitch where users were unable to load.
  • Fixed infinite loop when locking to an already connected item.
  • Added the marker's position in MM:SS:MSEC in the bottom-left corner.
  • Added a warning when exporting unsaved work as.
  • Added a "Animations" folder with Disco.mani.
  • Updated grass, tall grass and leaves texture.
  • Added some schematics into the Schematic folder, check them out!.
  • Fixed a glitch where the camera wouldn't move when exporting as.








  • Mine imator armor